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Help - How to Search for Point Radially or using Circular Moves?

Is there a simple way I can seek a hit target while doing a circular move, IE, looking for a clocking feature that is rotated about an axis randomly.

Ive encountered many occassions where this would be helpful - Usually it's a machined channel or grove where there is only clearance to move radially, where I cannot use Check Distance / Prehit / Retract.

Please advise, thank you!

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